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Nimbus v3 · real-time fractal growth

Grow living light from a mathematical seed

Nimbus turns complex-number seeds into bioluminescent fractal worlds — spirals, corals and glowing filaments, rendered live in your browser at 120 frames per second.

Descend

Capabilities

An engine tuned like an organism

Three systems working as one metabolism — pure math, living pigment, and raw GPU growth.

Recursive seed engine

Feed it a single z → z² + c constant and the escape-time field resolves into nautili, vortices and branching corals in under 8 milliseconds per frame.

Bioluminescent materials

A metabolic shader layer breathes pigment into geometry — chlorophyll greens and abyssal violets that pulse in sync with your frame rate.

GPU colony growth

Every iteration runs on WebGPU compute. Ten million points of your Mandelbrot garden grow live — no baking, no overnight renders.

Process

From seed to organism in three moves

No timelines, no keyframes — just a constant, a metabolism, and light.

01

Plant a seed

Pick a complex constant and a lattice resolution. The Julia set morphs the instant you nudge a slider.

02

Grow the colony

Dial recursion depth, glow decay and pigment metabolism while the structure branches in front of you.

03

Publish the organism

Export 4K loops and vector paths, or ship a live seed link that anyone can remix in their browser.

Field notes

Grown, not rendered

What happens when studios trade keyframes for constants.

“We replaced an entire motion-graphics pipeline with one seed. Our clients assume we hired a marine biologist.”
Mara EllisonCreative Director, Halide Studio
“The glow-decay shader alone is worth the subscription. Our album-launch visuals were grown, not rendered.”
Dev OkaforAudiovisual Artist, Waveform Collective
“I typed four characters, got a coral reef of light, and put it on a 40-meter LED wall. Zero dropped frames.”
Lin ZhaoImmersive Producer, Nocturne Labs

Pricing

Pick your habitat

Every tier grows the same living math — the reef just gets bigger.

Spore

For curious organisms.

$0forever

  • 3 live seeds
  • 1080p PNG & WebM export
  • Community lattice gallery
Sprout a seed

Ecosystem

For teams tending shared reefs.

$79per month

  • Everything in Colony
  • Real-time multiplayer reefs
  • Custom pigment compilers
  • Priority GPU pods
Scale the reef

Questions

Before you descend

Pricing, technology and access — answered.

Nothing is pre-rendered. Every frame re-evaluates your seed on the GPU, so you can zoom fourteen orders of magnitude, mutate constants and relight the scene live.

No — seeds are sliders and swatches. If you can tune a synthesizer, you can grow a reef. Raw complex expressions are there whenever you want them.

Spore if you are exploring, Colony once you export daily, Ecosystem when a whole team grows on shared reefs. Switch at any time — your seeds travel with you.

Any WebGPU-capable browser from 2023 onward. On older machines we fall back to WebGL2 with lighter recursion depth — still live, just fewer filaments.

Cancel any time — no filament attached. Every seed, preset and export you have grown stays yours and downloadable forever.

Your reef is one seed away

Join 12,000 designers growing bioluminescent systems. Early access opens this quarter.